fix(ui): stabilize virtual list scroll compensation
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@@ -402,8 +402,13 @@ export default function VirtualFollowList<T>(props: VirtualFollowListProps<T>) {
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if (!anchor) return
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const containerRect = containerRef.getBoundingClientRect()
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const rect = anchor.getBoundingClientRect()
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const isAboveViewport = rect.bottom < containerRect.top
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if (!isAboveViewport) {
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// Determine whether the item was fully above the viewport *before* the
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// height delta applied. Items can expand downward into the viewport; in that
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// case we still need to compensate to keep existing visible content stable.
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const bottomAfter = rect.bottom
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const bottomBefore = bottomAfter - delta
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const wasAboveViewport = bottomBefore < containerRect.top
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if (!wasAboveViewport) {
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return
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}
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@@ -445,7 +450,6 @@ export default function VirtualFollowList<T>(props: VirtualFollowListProps<T>) {
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containerRef.scrollTop = nextTop
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lastKnownScrollTop = nextTop
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}
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})
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}
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@@ -531,23 +535,23 @@ export default function VirtualFollowList<T>(props: VirtualFollowListProps<T>) {
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let lastActiveState = false
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createEffect(() => {
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const active = isActive()
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if (active) {
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resolvePendingActiveScroll()
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if (!lastActiveState && autoScroll()) {
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requestScrollToBottom(true)
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if (active) {
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resolvePendingActiveScroll()
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if (!lastActiveState && autoScroll()) {
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requestScrollToBottom(true)
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// When switching back to a cached session pane, items can mount/measure
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// after the initial scroll jump. Re-pin once layout settles so the
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// viewport stays at the bottom.
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// When switching back to a cached session pane, items can mount/measure
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// after the initial scroll jump. Re-pin once layout settles so the
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// viewport stays at the bottom.
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requestAnimationFrame(() => {
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requestAnimationFrame(() => {
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requestAnimationFrame(() => {
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scheduleAutoPinToBottom()
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})
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scheduleAutoPinToBottom()
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})
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}
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} else if (autoScroll()) {
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pendingActiveScroll = true
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})
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}
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} else if (autoScroll()) {
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pendingActiveScroll = true
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}
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lastActiveState = active
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})
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@@ -174,11 +174,15 @@ interface VirtualItemProps {
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export default function VirtualItem(props: VirtualItemProps) {
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const resolveContent = () => (typeof props.children === "function" ? (props.children as () => JSX.Element)() : props.children)
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const cachedHeight = sizeCache.get(props.cacheKey)
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const fallbackPlaceholderHeight = () => props.minPlaceholderHeight ?? MIN_PLACEHOLDER_HEIGHT
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// Default to hidden until we can determine visibility.
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// This avoids keeping heavy DOM alive when IntersectionObserver
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// doesn't fire (common for hidden/zero-sized scroll roots).
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const [isIntersecting, setIsIntersecting] = createSignal(false)
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const [measuredHeight, setMeasuredHeight] = createSignal(cachedHeight ?? 0)
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// Keep measuredHeight aligned with the *effective layout height* while hidden.
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// When content first mounts, onHeightChange deltas should reflect the DOM's
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// placeholder height (not 0), otherwise scroll compensation can overshoot.
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const [measuredHeight, setMeasuredHeight] = createSignal(cachedHeight ?? fallbackPlaceholderHeight())
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const [hasMeasured, setHasMeasured] = createSignal(cachedHeight !== undefined)
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let hasReportedMeasurement = Boolean(cachedHeight && cachedHeight > 0)
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let pendingVisibility: boolean | null = null
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@@ -395,7 +399,7 @@ export default function VirtualItem(props: VirtualItemProps) {
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setMeasuredHeight(cached)
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setHasMeasured(true)
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} else {
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setMeasuredHeight(0)
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setMeasuredHeight(fallbackPlaceholderHeight())
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setHasMeasured(false)
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}
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})
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@@ -2,6 +2,8 @@
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@apply flex-1 min-h-0 overflow-y-auto flex flex-col gap-0.5;
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background-color: var(--surface-base);
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color: inherit;
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/* Prevent browser scroll anchoring fighting our virtualization compensation. */
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overflow-anchor: none;
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}
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.message-stream-block {
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