This commit is contained in:
Mateusz Tymek
2026-01-04 22:10:56 +00:00
parent a6926aeab3
commit fb3692948e
5 changed files with 193 additions and 43 deletions

View File

@@ -1,5 +1,4 @@
import { spawn, ChildProcess } from "child_process";
import { Notice } from "obsidian";
import { OpenCodeSettings } from "./types";
export type ProcessState = "stopped" | "starting" | "running" | "error";
@@ -7,6 +6,8 @@ export type ProcessState = "stopped" | "starting" | "running" | "error";
export class ProcessManager {
private process: ChildProcess | null = null;
private state: ProcessState = "stopped";
private lastError: string | null = null;
private earlyExitCode: number | null = null;
private settings: OpenCodeSettings;
private workingDirectory: string;
private projectDirectory: string;
@@ -37,6 +38,10 @@ export class ProcessManager {
return this.state;
}
getLastError(): string | null {
return this.lastError;
}
getUrl(): string {
const baseUrl = `http://${this.settings.hostname}:${this.settings.port}`;
// Encode the project directory path as base64 for the URL
@@ -50,13 +55,14 @@ export class ProcessManager {
}
this.setState("starting");
this.lastError = null;
this.earlyExitCode = null;
try {
// Validate vault/project directory is set
if (!this.projectDirectory) {
const error = "Project directory (vault) not configured";
console.error("[OpenCode Error]", error);
new Notice(`Failed to start OpenCode: ${error}`);
this.lastError = "Project directory (vault) not configured";
console.error("[OpenCode Error]", this.lastError);
this.setState("error");
return false;
}
@@ -113,15 +119,28 @@ export class ProcessManager {
this.process.on("exit", (code, signal) => {
console.log(`OpenCode process exited with code ${code}, signal ${signal}`);
this.process = null;
// Track early exit during startup for better error messages
if (this.state === "starting" && code !== null && code !== 0) {
this.earlyExitCode = code;
}
// Only set stopped if we're in running state (not during startup)
if (this.state === "running") {
this.setState("stopped");
}
});
this.process.on("error", (err) => {
this.process.on("error", (err: NodeJS.ErrnoException) => {
console.error("Failed to start OpenCode process:", err);
new Notice(`Failed to start OpenCode: ${err.message}`);
// Provide user-friendly error messages for common errors
if (err.code === "ENOENT") {
this.lastError = `OpenCode executable not found at '${this.settings.opencodePath}'`;
} else {
this.lastError = `Failed to start OpenCode: ${err.message}`;
}
this.process = null;
this.setState("error");
});
@@ -132,13 +151,27 @@ export class ProcessManager {
this.setState("running");
return true;
} else {
// If already in error state (e.g., from spawn error event), don't overwrite
if (this.state === "error") {
return false;
}
// Determine appropriate error message
if (this.earlyExitCode !== null) {
this.lastError = `OpenCode process exited unexpectedly (exit code ${this.earlyExitCode})`;
} else if (!this.process) {
this.lastError = "OpenCode process exited before server became ready";
} else {
this.lastError = "OpenCode server failed to start within timeout";
}
this.stop();
this.setState("error");
new Notice("OpenCode server failed to start within timeout");
return false;
}
} catch (error) {
console.error("Error starting OpenCode:", error);
this.lastError = error instanceof Error ? error.message : String(error);
this.setState("error");
return false;
}
@@ -151,20 +184,42 @@ export class ProcessManager {
}
if (this.process) {
const proc = this.process;
const pid = proc.pid;
console.log("[OpenCode] Stopping process with PID:", pid);
// Set state to stopped first to prevent exit handler from interfering
this.setState("stopped");
// Now clear the process reference before killing
// This ensures the exit handler knows we initiated the stop
this.process = null;
try {
// Try graceful shutdown first
this.process.kill("SIGTERM");
proc.kill("SIGTERM");
console.log("[OpenCode] Sent SIGTERM to process");
// Force kill after 2 seconds if still running
setTimeout(() => {
if (this.process && !this.process.killed) {
this.process.kill("SIGKILL");
// Check if process has exited (exitCode or signalCode will be set)
if (proc.exitCode === null && proc.signalCode === null) {
console.log("[OpenCode] Process still running after SIGTERM, sending SIGKILL");
try {
proc.kill("SIGKILL");
} catch (error) {
console.error("[OpenCode] Error sending SIGKILL:", error);
}
} else {
console.log("[OpenCode] Process exited with:", proc.exitCode, proc.signalCode);
}
}, 2000);
} catch (error) {
console.error("Error stopping OpenCode process:", error);
console.error("[OpenCode] Error stopping process:", error);
}
this.process = null;
return;
}
this.setState("stopped");