- Stats, keys, providers, scan, recon, dorks, config endpoints - JSON response wrappers with proper tags for all entities - Filtering, pagination, 404/204/202 status codes - SSE hub stub (full impl in task 2) - Resolved merge conflict in schema.sql - 16 passing tests covering all endpoints
116 lines
2.8 KiB
Go
116 lines
2.8 KiB
Go
package web
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"sync"
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)
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// SSEEvent represents a server-sent event with a type and JSON-serializable data.
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type SSEEvent struct {
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Type string `json:"type"`
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Data interface{} `json:"data"`
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}
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// SSEHub manages SSE client subscriptions and broadcasts events to all
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// connected clients. It is safe for concurrent use.
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type SSEHub struct {
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mu sync.RWMutex
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clients map[chan SSEEvent]struct{}
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}
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// NewSSEHub creates an empty SSE hub ready to accept subscriptions.
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func NewSSEHub() *SSEHub {
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return &SSEHub{
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clients: make(map[chan SSEEvent]struct{}),
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}
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}
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// Subscribe creates a new buffered channel for a client and registers it.
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// The caller must call Unsubscribe when done.
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func (h *SSEHub) Subscribe() chan SSEEvent {
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ch := make(chan SSEEvent, 32)
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h.mu.Lock()
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h.clients[ch] = struct{}{}
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h.mu.Unlock()
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return ch
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}
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// Unsubscribe removes a client channel from the hub and closes it.
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func (h *SSEHub) Unsubscribe(ch chan SSEEvent) {
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h.mu.Lock()
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delete(h.clients, ch)
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h.mu.Unlock()
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close(ch)
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}
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// Broadcast sends an event to all connected clients. If a client's buffer is
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// full the event is dropped for that client (non-blocking send).
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func (h *SSEHub) Broadcast(evt SSEEvent) {
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h.mu.RLock()
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defer h.mu.RUnlock()
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for ch := range h.clients {
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select {
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case ch <- evt:
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default:
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// client buffer full, drop event
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}
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}
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}
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// ClientCount returns the number of currently connected SSE clients.
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func (h *SSEHub) ClientCount() int {
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h.mu.RLock()
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defer h.mu.RUnlock()
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return len(h.clients)
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}
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// handleSSEScanProgress streams scan progress events to the client via SSE.
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func (s *Server) handleSSEScanProgress(w http.ResponseWriter, r *http.Request) {
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s.serveSSE(w, r)
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}
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// handleSSEReconProgress streams recon progress events to the client via SSE.
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func (s *Server) handleSSEReconProgress(w http.ResponseWriter, r *http.Request) {
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s.serveSSE(w, r)
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}
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// serveSSE is the shared SSE handler for both scan and recon progress endpoints.
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func (s *Server) serveSSE(w http.ResponseWriter, r *http.Request) {
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flusher, ok := w.(http.Flusher)
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if !ok {
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http.Error(w, "streaming unsupported", http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "text/event-stream")
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w.Header().Set("Cache-Control", "no-cache")
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w.Header().Set("Connection", "keep-alive")
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w.Header().Set("X-Accel-Buffering", "no")
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ch := s.sse.Subscribe()
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defer s.sse.Unsubscribe(ch)
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// Send initial connection event
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fmt.Fprintf(w, "event: connected\ndata: {}\n\n")
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flusher.Flush()
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for {
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select {
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case <-r.Context().Done():
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return
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case evt, ok := <-ch:
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if !ok {
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return
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}
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data, err := json.Marshal(evt.Data)
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if err != nil {
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continue
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}
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fmt.Fprintf(w, "event: %s\ndata: %s\n\n", evt.Type, data)
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flusher.Flush()
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}
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}
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}
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