Files
CodeNomad/packages/electron-app/scripts/build.js
Shantur Rathore 67a10d12e0 Don't depend on Node anymore (#346)
## Summary
- package `packages/server` as a standalone desktop executable so
Electron and Tauri no longer depend on a system-installed Node runtime
in production
- align Electron and Tauri startup logic around launching the packaged
server, resolving binaries from the user shell, and bundling the same
server resources into both desktop apps
- replace the workspace instance proxy path that used
`@fastify/reply-from` with a direct streaming proxy so packaged
standalone builds can talk to spawned `opencode` instances correctly

## Why
Desktop production builds were still depending on a user-provided Node
runtime to launch `packages/server`, which made packaging less
self-contained and created different behavior across machines. While
moving to a standalone server executable, we also found that
Bun-compiled standalone builds could start `opencode` successfully but
failed when proxying requests to those instances through `reply-from`.

The goal of this change is to make desktop production startup
self-contained, keep Electron and Tauri behavior aligned, and restore
correct communication with local `opencode` instances in packaged
builds.

## What Changed
- added a standalone build path for `packages/server` and bundle
`codenomad-server` into desktop resources
- updated Electron production startup to resolve and launch the
standalone server executable
- updated Tauri production startup to resolve and launch the standalone
server executable with matching cwd and shell behavior
- added runtime path helpers so the packaged server can reliably find
its bundled UI, auth templates, config template, and package metadata
- improved bare binary resolution so commands like `opencode` can be
resolved from the user's login shell environment
- upgraded the server stack to newer Fastify-compatible packages needed
for the standalone/runtime work
- replaced the workspace instance proxy implementation with a direct
streaming proxy for requests to spawned `opencode` instances
- updated Electron and Tauri build/prebuild scripts to generate and
package the standalone server, while also repairing missing
platform-specific optional binaries during packaging

## Benefits
- desktop production builds no longer require Node to be installed on
the user's system
- Electron and Tauri now use the same packaged server model in
production, reducing platform drift
- packaged desktop apps can successfully create workspaces, launch
`opencode`, and proxy health/session traffic to those instances
- the server bundle is more self-contained and resilient to different
launch environments
- desktop packaging is more predictable because the required server
executable is built and bundled as part of the app build flow
2026-04-21 09:04:34 +01:00

190 lines
5.6 KiB
JavaScript

#!/usr/bin/env node
import { spawn } from "child_process"
import { existsSync, readFileSync } from "fs"
import path, { join } from "path"
import { fileURLToPath } from "url"
const __dirname = fileURLToPath(new URL(".", import.meta.url))
const appDir = join(__dirname, "..")
const workspaceRoot = join(appDir, "..", "..")
const npmCmd = process.platform === "win32" ? "npm.cmd" : "npm"
const npxCmd = process.platform === "win32" ? "npx.cmd" : "npx"
const nodeModulesPath = join(appDir, "node_modules")
const workspaceNodeModulesPath = join(workspaceRoot, "node_modules")
function getPlatformEsbuildPackage() {
const platformKey = `${process.platform}-${process.arch}`
const platformPackages = {
"linux-x64": "@esbuild/linux-x64",
"linux-arm64": "@esbuild/linux-arm64",
"darwin-arm64": "@esbuild/darwin-arm64",
"darwin-x64": "@esbuild/darwin-x64",
"win32-arm64": "@esbuild/win32-arm64",
"win32-x64": "@esbuild/win32-x64",
}
return platformPackages[platformKey] ?? null
}
async function ensureEsbuildPlatformBinary() {
const pkgName = getPlatformEsbuildPackage()
if (!pkgName) {
return
}
const platformPackagePath = join(workspaceNodeModulesPath, ...pkgName.split("/"))
if (existsSync(platformPackagePath)) {
return
}
let esbuildVersion = ""
try {
esbuildVersion = JSON.parse(readFileSync(join(workspaceNodeModulesPath, "esbuild", "package.json"), "utf-8")).version ?? ""
} catch {
// leave version empty; fallback install will use latest compatible
}
const packageSpec = esbuildVersion ? `${pkgName}@${esbuildVersion}` : pkgName
console.log("📦 Step 0/3: Restoring esbuild platform binary...\n")
await run(npmCmd, ["install", packageSpec, "--no-save", "--ignore-scripts", "--fund=false", "--audit=false"], {
cwd: workspaceRoot,
env: { NODE_PATH: workspaceNodeModulesPath },
})
}
const platforms = {
mac: {
args: ["--mac", "--x64", "--arm64"],
description: "macOS (Intel & Apple Silicon)",
},
"mac-x64": {
args: ["--mac", "--x64"],
description: "macOS (Intel only)",
},
"mac-arm64": {
args: ["--mac", "--arm64"],
description: "macOS (Apple Silicon only)",
},
win: {
args: ["--win", "--x64"],
description: "Windows (x64)",
},
"win-arm64": {
args: ["--win", "--arm64"],
description: "Windows (ARM64)",
},
linux: {
args: ["--linux", "--x64"],
description: "Linux (x64)",
},
"linux-arm64": {
args: ["--linux", "--arm64"],
description: "Linux (ARM64)",
},
"linux-rpm": {
args: ["--linux", "rpm", "--x64", "--arm64"],
description: "Linux RPM packages (x64 & ARM64)",
},
all: {
args: ["--mac", "--win", "--linux", "--x64", "--arm64"],
description: "All platforms (macOS, Windows, Linux)",
},
}
function run(command, args, options = {}) {
return new Promise((resolve, reject) => {
const env = { ...process.env, NODE_PATH: nodeModulesPath, ...(options.env || {}) }
const pathKey = Object.keys(env).find((key) => key.toLowerCase() === "path") ?? "PATH"
const binPaths = [
join(nodeModulesPath, ".bin"),
join(workspaceNodeModulesPath, ".bin"),
]
env[pathKey] = `${binPaths.join(path.delimiter)}${path.delimiter}${env[pathKey] ?? ""}`
const spawnOptions = {
cwd: appDir,
stdio: "inherit",
shell: process.platform === "win32",
...options,
env,
}
const child = spawn(command, args, spawnOptions)
child.on("error", reject)
child.on("exit", (code) => {
if (code === 0) {
resolve(undefined)
} else {
reject(new Error(`${command} ${args.join(" ")} exited with code ${code}`))
}
})
})
}
function printAvailablePlatforms() {
console.error(`\nAvailable platforms:`)
for (const [name, cfg] of Object.entries(platforms)) {
console.error(` - ${name.padEnd(12)} : ${cfg.description}`)
}
}
async function build(platform) {
const config = platforms[platform]
if (!config) {
console.error(`❌ Unknown platform: ${platform}`)
printAvailablePlatforms()
process.exit(1)
}
console.log(`\n🔨 Building for: ${config.description}\n`)
try {
await ensureEsbuildPlatformBinary()
console.log("📦 Step 1/3: Building CLI dependency...\n")
await run(npmCmd, ["run", "build", "--workspace", "@neuralnomads/codenomad"], {
cwd: workspaceRoot,
env: { NODE_PATH: workspaceNodeModulesPath },
})
console.log("\n📦 Step 1.5/3: Preparing packaged server resources...\n")
await run(process.execPath, [join(appDir, "scripts", "prepare-resources.js")], {
cwd: workspaceRoot,
env: { NODE_PATH: workspaceNodeModulesPath },
})
console.log("\n📦 Step 2/3: Building Electron app...\n")
await run(npmCmd, ["run", "build"])
console.log("\n📦 Step 3/3: Packaging binaries...\n")
const distPath = join(appDir, "dist")
if (!existsSync(distPath)) {
throw new Error("dist/ directory not found. Build failed.")
}
await run(npxCmd, ["electron-builder", "--publish=never", ...config.args])
console.log("\n✅ Build complete!")
console.log(`📁 Binaries available in: ${join(appDir, "release")}\n`)
} catch (error) {
console.error("\n❌ Build failed:", error)
process.exit(1)
}
}
const platform = process.argv[2] || "mac"
console.log(`
╔════════════════════════════════════════╗
║ CodeNomad - Binary Builder ║
╚════════════════════════════════════════╝
`)
await build(platform)