## Summary - package `packages/server` as a standalone desktop executable so Electron and Tauri no longer depend on a system-installed Node runtime in production - align Electron and Tauri startup logic around launching the packaged server, resolving binaries from the user shell, and bundling the same server resources into both desktop apps - replace the workspace instance proxy path that used `@fastify/reply-from` with a direct streaming proxy so packaged standalone builds can talk to spawned `opencode` instances correctly ## Why Desktop production builds were still depending on a user-provided Node runtime to launch `packages/server`, which made packaging less self-contained and created different behavior across machines. While moving to a standalone server executable, we also found that Bun-compiled standalone builds could start `opencode` successfully but failed when proxying requests to those instances through `reply-from`. The goal of this change is to make desktop production startup self-contained, keep Electron and Tauri behavior aligned, and restore correct communication with local `opencode` instances in packaged builds. ## What Changed - added a standalone build path for `packages/server` and bundle `codenomad-server` into desktop resources - updated Electron production startup to resolve and launch the standalone server executable - updated Tauri production startup to resolve and launch the standalone server executable with matching cwd and shell behavior - added runtime path helpers so the packaged server can reliably find its bundled UI, auth templates, config template, and package metadata - improved bare binary resolution so commands like `opencode` can be resolved from the user's login shell environment - upgraded the server stack to newer Fastify-compatible packages needed for the standalone/runtime work - replaced the workspace instance proxy implementation with a direct streaming proxy for requests to spawned `opencode` instances - updated Electron and Tauri build/prebuild scripts to generate and package the standalone server, while also repairing missing platform-specific optional binaries during packaging ## Benefits - desktop production builds no longer require Node to be installed on the user's system - Electron and Tauri now use the same packaged server model in production, reducing platform drift - packaged desktop apps can successfully create workspaces, launch `opencode`, and proxy health/session traffic to those instances - the server bundle is more self-contained and resilient to different launch environments - desktop packaging is more predictable because the required server executable is built and bundled as part of the app build flow
190 lines
5.6 KiB
JavaScript
190 lines
5.6 KiB
JavaScript
#!/usr/bin/env node
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import { spawn } from "child_process"
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import { existsSync, readFileSync } from "fs"
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import path, { join } from "path"
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import { fileURLToPath } from "url"
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const __dirname = fileURLToPath(new URL(".", import.meta.url))
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const appDir = join(__dirname, "..")
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const workspaceRoot = join(appDir, "..", "..")
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const npmCmd = process.platform === "win32" ? "npm.cmd" : "npm"
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const npxCmd = process.platform === "win32" ? "npx.cmd" : "npx"
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const nodeModulesPath = join(appDir, "node_modules")
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const workspaceNodeModulesPath = join(workspaceRoot, "node_modules")
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function getPlatformEsbuildPackage() {
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const platformKey = `${process.platform}-${process.arch}`
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const platformPackages = {
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"linux-x64": "@esbuild/linux-x64",
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"linux-arm64": "@esbuild/linux-arm64",
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"darwin-arm64": "@esbuild/darwin-arm64",
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"darwin-x64": "@esbuild/darwin-x64",
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"win32-arm64": "@esbuild/win32-arm64",
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"win32-x64": "@esbuild/win32-x64",
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}
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return platformPackages[platformKey] ?? null
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}
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async function ensureEsbuildPlatformBinary() {
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const pkgName = getPlatformEsbuildPackage()
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if (!pkgName) {
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return
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}
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const platformPackagePath = join(workspaceNodeModulesPath, ...pkgName.split("/"))
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if (existsSync(platformPackagePath)) {
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return
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}
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let esbuildVersion = ""
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try {
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esbuildVersion = JSON.parse(readFileSync(join(workspaceNodeModulesPath, "esbuild", "package.json"), "utf-8")).version ?? ""
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} catch {
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// leave version empty; fallback install will use latest compatible
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}
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const packageSpec = esbuildVersion ? `${pkgName}@${esbuildVersion}` : pkgName
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console.log("📦 Step 0/3: Restoring esbuild platform binary...\n")
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await run(npmCmd, ["install", packageSpec, "--no-save", "--ignore-scripts", "--fund=false", "--audit=false"], {
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cwd: workspaceRoot,
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env: { NODE_PATH: workspaceNodeModulesPath },
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})
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}
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const platforms = {
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mac: {
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args: ["--mac", "--x64", "--arm64"],
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description: "macOS (Intel & Apple Silicon)",
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},
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"mac-x64": {
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args: ["--mac", "--x64"],
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description: "macOS (Intel only)",
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},
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"mac-arm64": {
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args: ["--mac", "--arm64"],
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description: "macOS (Apple Silicon only)",
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},
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win: {
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args: ["--win", "--x64"],
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description: "Windows (x64)",
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},
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"win-arm64": {
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args: ["--win", "--arm64"],
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description: "Windows (ARM64)",
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},
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linux: {
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args: ["--linux", "--x64"],
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description: "Linux (x64)",
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},
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"linux-arm64": {
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args: ["--linux", "--arm64"],
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description: "Linux (ARM64)",
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},
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"linux-rpm": {
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args: ["--linux", "rpm", "--x64", "--arm64"],
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description: "Linux RPM packages (x64 & ARM64)",
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},
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all: {
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args: ["--mac", "--win", "--linux", "--x64", "--arm64"],
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description: "All platforms (macOS, Windows, Linux)",
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},
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}
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function run(command, args, options = {}) {
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return new Promise((resolve, reject) => {
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const env = { ...process.env, NODE_PATH: nodeModulesPath, ...(options.env || {}) }
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const pathKey = Object.keys(env).find((key) => key.toLowerCase() === "path") ?? "PATH"
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const binPaths = [
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join(nodeModulesPath, ".bin"),
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join(workspaceNodeModulesPath, ".bin"),
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]
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env[pathKey] = `${binPaths.join(path.delimiter)}${path.delimiter}${env[pathKey] ?? ""}`
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const spawnOptions = {
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cwd: appDir,
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stdio: "inherit",
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shell: process.platform === "win32",
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...options,
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env,
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}
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const child = spawn(command, args, spawnOptions)
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child.on("error", reject)
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child.on("exit", (code) => {
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if (code === 0) {
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resolve(undefined)
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} else {
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reject(new Error(`${command} ${args.join(" ")} exited with code ${code}`))
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}
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})
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})
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}
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function printAvailablePlatforms() {
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console.error(`\nAvailable platforms:`)
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for (const [name, cfg] of Object.entries(platforms)) {
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console.error(` - ${name.padEnd(12)} : ${cfg.description}`)
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}
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}
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async function build(platform) {
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const config = platforms[platform]
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if (!config) {
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console.error(`❌ Unknown platform: ${platform}`)
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printAvailablePlatforms()
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process.exit(1)
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}
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console.log(`\n🔨 Building for: ${config.description}\n`)
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try {
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await ensureEsbuildPlatformBinary()
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console.log("📦 Step 1/3: Building CLI dependency...\n")
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await run(npmCmd, ["run", "build", "--workspace", "@neuralnomads/codenomad"], {
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cwd: workspaceRoot,
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env: { NODE_PATH: workspaceNodeModulesPath },
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})
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console.log("\n📦 Step 1.5/3: Preparing packaged server resources...\n")
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await run(process.execPath, [join(appDir, "scripts", "prepare-resources.js")], {
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cwd: workspaceRoot,
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env: { NODE_PATH: workspaceNodeModulesPath },
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})
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console.log("\n📦 Step 2/3: Building Electron app...\n")
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await run(npmCmd, ["run", "build"])
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console.log("\n📦 Step 3/3: Packaging binaries...\n")
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const distPath = join(appDir, "dist")
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if (!existsSync(distPath)) {
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throw new Error("dist/ directory not found. Build failed.")
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}
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await run(npxCmd, ["electron-builder", "--publish=never", ...config.args])
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console.log("\n✅ Build complete!")
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console.log(`📁 Binaries available in: ${join(appDir, "release")}\n`)
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} catch (error) {
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console.error("\n❌ Build failed:", error)
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process.exit(1)
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}
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}
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const platform = process.argv[2] || "mac"
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console.log(`
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╔════════════════════════════════════════╗
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║ CodeNomad - Binary Builder ║
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╚════════════════════════════════════════╝
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`)
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await build(platform)
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