feat(ui): add message text-to-speech controls

This commit is contained in:
Shantur Rathore
2026-03-26 18:29:45 +00:00
parent 1233121a13
commit d447b05821
13 changed files with 397 additions and 0 deletions

View File

@@ -11,6 +11,8 @@ import { showAlertDialog } from "../stores/alerts"
import { deleteMessage } from "../stores/session-actions"
import { isTauriHost } from "../lib/runtime-env"
import type { DeleteHoverState } from "../types/delete-hover"
import { useSpeech } from "../lib/hooks/use-speech"
import SpeechActionButton from "./speech-action-button"
function DeleteUpToIcon() {
return (
@@ -294,6 +296,13 @@ export default function MessageItem(props: MessageItemProps) {
.join("\n\n")
}
const speech = useSpeech({
id: () => `${props.instanceId}:${props.sessionId}:${props.record.id}`,
text: getRawContent,
})
const canSpeakMessage = () => getRawContent().trim().length > 0 && speech.canUseSpeech()
const handleCopy = async () => {
const content = getRawContent()
if (!content) return
@@ -443,6 +452,16 @@ export default function MessageItem(props: MessageItemProps) {
<Copy class="w-3.5 h-3.5" aria-hidden="true" />
</button>
<Show when={canSpeakMessage()}>
<SpeechActionButton
class="message-action-button"
onClick={() => void speech.toggle()}
title={speech.buttonTitle()}
isLoading={speech.isLoading()}
isPlaying={speech.isPlaying()}
/>
</Show>
<Show when={props.onFork}>
<button
class="message-action-button"
@@ -503,6 +522,16 @@ export default function MessageItem(props: MessageItemProps) {
<Copy class="w-3.5 h-3.5" aria-hidden="true" />
</button>
<Show when={canSpeakMessage()}>
<SpeechActionButton
class="message-action-button"
onClick={() => void speech.toggle()}
title={speech.buttonTitle()}
isLoading={speech.isLoading()}
isPlaying={speech.isPlaying()}
/>
</Show>
<Show when={props.showDeleteMessage}>
<button
class="message-action-button"