Improve PATH-based binary execution
This commit is contained in:
@@ -1,7 +1,7 @@
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import { spawn, ChildProcess } from "child_process"
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import { spawn, execSync, ChildProcess } from "child_process"
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import { app, BrowserWindow } from "electron"
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import { existsSync, statSync } from "fs"
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import { execSync } from "child_process"
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import { buildUserShellCommand, getUserShellEnv, runUserShellCommandSync, supportsUserShell } from "./user-shell"
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export interface ProcessInfo {
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pid: number
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@@ -57,17 +57,13 @@ class ProcessManager {
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environmentVariables?: Record<string, string>,
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): Promise<ProcessInfo> {
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this.validateFolder(folder)
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const actualBinaryPath =
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binaryPath && binaryPath !== "opencode" ? this.validateCustomBinary(binaryPath) : this.validateOpenCodeBinary()
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const useUserShell = supportsUserShell()
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const logAttempt = (message: string) => {
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console.info(`[ProcessManager] ${message}`)
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this.sendLog(instanceId, "debug", message)
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}
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this.sendLog(
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instanceId,
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"info",
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`Starting OpenCode server for ${folder} using ${binaryPath || "opencode"} (${actualBinaryPath})...`,
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)
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// Merge environment variables with process environment
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const env = { ...process.env }
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const env = useUserShell ? getUserShellEnv() : { ...process.env }
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if (environmentVariables) {
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Object.assign(env, environmentVariables)
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this.sendLog(
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@@ -82,14 +78,35 @@ class ProcessManager {
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}
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}
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let targetBinary: string
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if (!binaryPath || binaryPath === "opencode") {
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targetBinary = useUserShell ? "opencode" : this.validateOpenCodeBinary(logAttempt)
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} else {
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targetBinary = this.validateCustomBinary(binaryPath, logAttempt)
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}
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const spawnCommand = useUserShell
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? this.buildShellServeCommand(targetBinary)
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: { command: targetBinary, args: this.buildServeArgs() }
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const launchDetail = `${spawnCommand.command} ${spawnCommand.args.join(" ")}`.trim()
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this.sendLog(instanceId, "debug", `Launching process with: ${launchDetail}`)
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this.sendLog(
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instanceId,
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"info",
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`Starting OpenCode server for ${folder} using ${targetBinary}...`,
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)
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return new Promise((resolve, reject) => {
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const child = spawn(actualBinaryPath, ["serve", "--port", "0", "--print-logs", "--log-level", "DEBUG"], {
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const child = spawn(spawnCommand.command, spawnCommand.args, {
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cwd: folder,
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stdio: ["ignore", "pipe", "pipe"],
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env,
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shell: false,
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})
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const timeout = setTimeout(() => {
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child.kill("SIGKILL")
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this.sendLog(instanceId, "error", "Server startup timeout (10s exceeded)")
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@@ -129,7 +146,7 @@ class ProcessManager {
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}
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this.processes.set(child.pid!, meta)
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resolve({ pid: child.pid!, port, binaryPath: actualBinaryPath })
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resolve({ pid: child.pid!, port, binaryPath: targetBinary })
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}
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const meta = this.processes.get(child.pid!)
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@@ -236,20 +253,45 @@ class ProcessManager {
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}
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}
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private validateOpenCodeBinary(): string {
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const command = process.platform === "win32" ? "where opencode" : "which opencode"
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private validateOpenCodeBinary(logAttempt?: (message: string) => void): string {
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const log = logAttempt ?? ((message: string) => console.info(`[ProcessManager] ${message}`))
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if (process.platform === "win32") {
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log("Checking PATH via 'where opencode'")
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return this.resolveBinaryViaLocator("where opencode", log)
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}
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const shellCheck = buildUserShellCommand("command -v opencode")
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const shellPreview = [shellCheck.command, ...shellCheck.args].join(" ")
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log(`Checking PATH via shell: ${shellPreview}`)
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try {
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const output = execSync(command, { stdio: "pipe", encoding: "utf-8" })
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const paths = output.trim().split("\n")
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return paths[0].trim()
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} catch {
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throw new Error(
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"opencode binary not found in PATH. Please install OpenCode CLI first: npm install -g @opencode/cli",
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)
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const resolved = runUserShellCommandSync("command -v opencode")
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const path = this.pickFirstPath(resolved)
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if (path) {
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log(`Shell located opencode at ${path}`)
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return path
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}
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throw new Error("Empty result from shell lookup")
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} catch (shellError) {
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const message = shellError instanceof Error ? shellError.message : String(shellError)
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log(`Shell lookup failed: ${message}`)
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try {
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log("Fallback to 'which opencode'")
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return this.resolveBinaryViaLocator("which opencode", log)
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} catch (locatorError) {
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const locatorMessage = locatorError instanceof Error ? locatorError.message : String(locatorError)
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log(`Locator fallback failed: ${locatorMessage}`)
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throw new Error(
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"opencode binary not found in PATH. Please install OpenCode CLI first: npm install -g @opencode/cli",
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)
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}
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}
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}
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private validateCustomBinary(binaryPath: string): string {
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private validateCustomBinary(binaryPath: string, log?: (message: string) => void): string {
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log?.(`Validating custom binary at ${binaryPath}`)
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if (!existsSync(binaryPath)) {
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throw new Error(`OpenCode binary not found: ${binaryPath}`)
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}
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@@ -270,6 +312,36 @@ class ProcessManager {
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return binaryPath
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}
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private resolveBinaryViaLocator(command: string, log?: (message: string) => void): string {
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log?.(`Running locator command: ${command}`)
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const output = execSync(command, { stdio: "pipe", encoding: "utf-8" })
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log?.(`Locator output: ${output.trim() || "<empty>"}`)
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const path = this.pickFirstPath(output)
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if (!path) {
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throw new Error("opencode binary not found in PATH")
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}
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return path
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}
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private pickFirstPath(output: string): string | null {
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const line = output
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.split("\n")
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.map((entry) => entry.trim())
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.find((entry) => entry.length > 0)
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return line ?? null
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}
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private buildServeArgs(): string[] {
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return ["serve", "--port", "0", "--print-logs", "--log-level", "DEBUG"]
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}
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private buildShellServeCommand(binaryPath: string): { command: string; args: string[] } {
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const args = this.buildServeArgs()
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.map((arg) => JSON.stringify(arg))
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.join(" ")
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return buildUserShellCommand(`exec ${JSON.stringify(binaryPath)} ${args}`)
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}
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}
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export const processManager = new ProcessManager()
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