Don't depend on Node anymore (#346)
## Summary - package `packages/server` as a standalone desktop executable so Electron and Tauri no longer depend on a system-installed Node runtime in production - align Electron and Tauri startup logic around launching the packaged server, resolving binaries from the user shell, and bundling the same server resources into both desktop apps - replace the workspace instance proxy path that used `@fastify/reply-from` with a direct streaming proxy so packaged standalone builds can talk to spawned `opencode` instances correctly ## Why Desktop production builds were still depending on a user-provided Node runtime to launch `packages/server`, which made packaging less self-contained and created different behavior across machines. While moving to a standalone server executable, we also found that Bun-compiled standalone builds could start `opencode` successfully but failed when proxying requests to those instances through `reply-from`. The goal of this change is to make desktop production startup self-contained, keep Electron and Tauri behavior aligned, and restore correct communication with local `opencode` instances in packaged builds. ## What Changed - added a standalone build path for `packages/server` and bundle `codenomad-server` into desktop resources - updated Electron production startup to resolve and launch the standalone server executable - updated Tauri production startup to resolve and launch the standalone server executable with matching cwd and shell behavior - added runtime path helpers so the packaged server can reliably find its bundled UI, auth templates, config template, and package metadata - improved bare binary resolution so commands like `opencode` can be resolved from the user's login shell environment - upgraded the server stack to newer Fastify-compatible packages needed for the standalone/runtime work - replaced the workspace instance proxy implementation with a direct streaming proxy for requests to spawned `opencode` instances - updated Electron and Tauri build/prebuild scripts to generate and package the standalone server, while also repairing missing platform-specific optional binaries during packaging ## Benefits - desktop production builds no longer require Node to be installed on the user's system - Electron and Tauri now use the same packaged server model in production, reducing platform drift - packaged desktop apps can successfully create workspaces, launch `opencode`, and proxy health/session traffic to those instances - the server bundle is more self-contained and resilient to different launch environments - desktop packaging is more predictable because the required server executable is built and bundled as part of the app build flow
This commit is contained in:
@@ -1,7 +1,7 @@
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#!/usr/bin/env node
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import { spawn } from "child_process"
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import { existsSync } from "fs"
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import { existsSync, readFileSync } from "fs"
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import path, { join } from "path"
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import { fileURLToPath } from "url"
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@@ -14,6 +14,46 @@ const npxCmd = process.platform === "win32" ? "npx.cmd" : "npx"
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const nodeModulesPath = join(appDir, "node_modules")
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const workspaceNodeModulesPath = join(workspaceRoot, "node_modules")
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function getPlatformEsbuildPackage() {
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const platformKey = `${process.platform}-${process.arch}`
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const platformPackages = {
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"linux-x64": "@esbuild/linux-x64",
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"linux-arm64": "@esbuild/linux-arm64",
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"darwin-arm64": "@esbuild/darwin-arm64",
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"darwin-x64": "@esbuild/darwin-x64",
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"win32-arm64": "@esbuild/win32-arm64",
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"win32-x64": "@esbuild/win32-x64",
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}
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return platformPackages[platformKey] ?? null
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}
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async function ensureEsbuildPlatformBinary() {
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const pkgName = getPlatformEsbuildPackage()
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if (!pkgName) {
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return
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}
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const platformPackagePath = join(workspaceNodeModulesPath, ...pkgName.split("/"))
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if (existsSync(platformPackagePath)) {
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return
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}
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let esbuildVersion = ""
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try {
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esbuildVersion = JSON.parse(readFileSync(join(workspaceNodeModulesPath, "esbuild", "package.json"), "utf-8")).version ?? ""
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} catch {
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// leave version empty; fallback install will use latest compatible
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}
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const packageSpec = esbuildVersion ? `${pkgName}@${esbuildVersion}` : pkgName
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console.log("📦 Step 0/3: Restoring esbuild platform binary...\n")
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await run(npmCmd, ["install", packageSpec, "--no-save", "--ignore-scripts", "--fund=false", "--audit=false"], {
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cwd: workspaceRoot,
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env: { NODE_PATH: workspaceNodeModulesPath },
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})
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}
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const platforms = {
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mac: {
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args: ["--mac", "--x64", "--arm64"],
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@@ -105,6 +145,8 @@ async function build(platform) {
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console.log(`\n🔨 Building for: ${config.description}\n`)
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try {
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await ensureEsbuildPlatformBinary()
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console.log("📦 Step 1/3: Building CLI dependency...\n")
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await run(npmCmd, ["run", "build", "--workspace", "@neuralnomads/codenomad"], {
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cwd: workspaceRoot,
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@@ -16,6 +16,7 @@ const npmNodeExecPath = process.env.npm_node_execpath
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const serverSources = ["dist", "public", "node_modules", "package.json"]
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const serverDepsMarker = join(serverRoot, "node_modules", "fastify", "package.json")
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const standaloneMarker = join(serverRoot, "dist", process.platform === "win32" ? "codenomad-server.exe" : "codenomad-server")
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function log(message) {
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console.log(`[prepare-resources] ${message}`)
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@@ -29,6 +30,34 @@ function ensureServerBuild() {
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}
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}
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function ensureStandaloneServerBuild() {
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log("building standalone server executable")
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const result = spawnSync(
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"npm",
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["run", "build:standalone", "--workspace", "@neuralnomads/codenomad"],
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{
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cwd: workspaceRoot,
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stdio: "inherit",
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env: {
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...process.env,
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PATH: `${join(workspaceRoot, "node_modules", ".bin")}${path.delimiter}${process.env.PATH ?? ""}`,
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},
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shell: process.platform === "win32",
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},
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)
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if (result.status !== 0) {
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if (result.error) {
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throw result.error
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}
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throw new Error(`standalone server build exited with code ${result.status ?? 1}`)
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}
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if (!fs.existsSync(standaloneMarker)) {
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throw new Error(`Standalone server executable missing after build: ${standaloneMarker}`)
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}
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}
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function ensureServerDependencies() {
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if (fs.existsSync(serverDepsMarker)) {
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return
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@@ -65,6 +94,51 @@ function ensureServerDependencies() {
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}
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}
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function ensureEsbuildPlatformBinary() {
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const platformKey = `${process.platform}-${process.arch}`
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const platformPackages = {
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"linux-x64": "@esbuild/linux-x64",
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"linux-arm64": "@esbuild/linux-arm64",
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"darwin-arm64": "@esbuild/darwin-arm64",
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"darwin-x64": "@esbuild/darwin-x64",
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"win32-arm64": "@esbuild/win32-arm64",
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"win32-x64": "@esbuild/win32-x64",
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}
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const pkgName = platformPackages[platformKey]
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if (!pkgName) {
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return
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}
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const platformPackagePath = join(workspaceRoot, "node_modules", ...pkgName.split("/"))
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if (fs.existsSync(platformPackagePath)) {
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return
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}
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let esbuildVersion = ""
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try {
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esbuildVersion = JSON.parse(fs.readFileSync(join(workspaceRoot, "node_modules", "esbuild", "package.json"), "utf-8")).version ?? ""
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} catch {
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// leave version empty; fallback install will use latest compatible
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}
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const packageSpec = esbuildVersion ? `${pkgName}@${esbuildVersion}` : pkgName
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log("installing esbuild platform binary (optional dep workaround)")
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const result = spawnSync("npm", ["install", packageSpec, "--no-save", "--ignore-scripts", "--fund=false", "--audit=false"], {
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cwd: workspaceRoot,
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stdio: "inherit",
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shell: process.platform === "win32",
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})
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if (result.status !== 0) {
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if (result.error) {
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throw result.error
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}
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throw new Error(`esbuild platform install exited with code ${result.status ?? 1}`)
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}
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}
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function copyServerArtifacts() {
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fs.rmSync(serverDest, { recursive: true, force: true })
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fs.mkdirSync(serverDest, { recursive: true })
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@@ -121,7 +195,9 @@ function stripNodeModuleBins() {
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async function main() {
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ensureServerBuild()
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ensureStandaloneServerBuild()
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ensureServerDependencies()
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ensureEsbuildPlatformBinary()
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copyServerArtifacts()
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stripNodeModuleBins()
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}
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