mirror of
https://github.com/bellingcat/ukraine-timemap.git
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148 lines
3.9 KiB
JavaScript
148 lines
3.9 KiB
JavaScript
import React from 'react'
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import { Portal } from 'react-portal'
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// import { concatStatic } from 'rxjs/operator/concat'
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// import { single } from 'rxjs/operator/single'
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function MapNarratives ({ styles, onSelectNarrative, svg, narrative, narratives, projectPoint }) {
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function getNarrativeStyle (narrativeId) {
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const styleName = (narrativeId && narrativeId in styles)
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? narrativeId
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: 'default'
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return styles[styleName]
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}
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function getStepStyle (name) {
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if (name === 'None') return null
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return styles.stepStyles[name]
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}
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function hasNoLocation (step) {
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return (step.latitude === '' || step.longitude === '')
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}
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function renderNarrativeStep (idx, n) {
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const step = n.steps[idx]
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const step2 = n.steps[idx + 1]
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// don't draw if one of the steps has no location
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if (hasNoLocation(step) || hasNoLocation(step2)) { return null }
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// 0 if not in narrative mode, 1 if active narrative, 0.1 if inactive
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let styles = {
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strokeOpacity: (n === null) ? 0
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: (step && (n.id === narrative.id)) ? 1 : 0.0,
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strokeWidth: 0,
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strokeDasharray: 'none',
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stroke: 'none'
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}
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const p1 = projectPoint([step.latitude, step.longitude])
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const p2 = projectPoint([step2.latitude, step2.longitude])
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if (step) {
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if (process.env.features.NARRATIVE_STEP_STYLES) {
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const _idx = step.narratives.indexOf(n.id)
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const stepStyle = step.narrative___stepStyles[_idx]
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return _renderNarrativeStep(
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p1,
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p2,
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{ ...styles, ...getStepStyle(stepStyle) }
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)
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// otherwise steps are styled per narrative
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} else {
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styles = {
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...styles,
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...getNarrativeStyle(n.id)
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}
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return _renderNarrativeStep(p1, p2, styles)
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}
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}
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}
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function _renderNarrativeStepArrow (p1, p2, styles) {
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const distance = Math.sqrt((p2.x - p1.x) * (p2.x - p1.x) + (p2.y - p1.y) * (p2.y - p1.y))
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const theta = Math.atan2(p2.y - p1.y, p2.x - p1.x) // Angle of narrative step line
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const alpha = Math.atan2(1, 2) // Angle of arrow overture
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const edge = 10 // Arrow edge length
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const offset = (distance < 24) ? distance / 2 : 24
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// Arrow corners
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const coord0 = {
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x: p2.x - offset * Math.cos(theta),
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y: p2.y - offset * Math.sin(theta)
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}
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const coord1 = {
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x: coord0.x - edge * Math.cos(-theta - alpha),
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y: coord0.y + edge * Math.sin(-theta - alpha)
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}
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const coord2 = {
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x: coord0.x - edge * Math.cos(-theta + alpha),
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y: coord0.y + edge * Math.sin(-theta + alpha)
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}
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return (<path
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className='narrative-step-arrow'
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d={`
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M ${coord0.x} ${coord0.y}
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L ${coord1.x} ${coord1.y}
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L ${coord2.x} ${coord2.y} Z
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`}
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style={{
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...styles,
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fillOpacity: styles.strokeOpacity,
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fill: styles.stroke
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}}
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/>)
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}
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function _renderNarrativeStep (p1, p2, styles) {
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const { stroke, strokeWidth, strokeDasharray, strokeOpacity } = styles
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return (
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<g>
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<line
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className='narrative-step'
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x1={p1.x}
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x2={p2.x}
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y1={p1.y}
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y2={p2.y}
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markerStart='none'
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onClick={n => onSelectNarrative(n)}
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style={{
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strokeWidth,
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strokeDasharray,
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strokeOpacity,
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stroke
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}}
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/>
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{(stroke !== 'none')
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? _renderNarrativeStepArrow(p1, p2, styles)
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: ''
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}
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</g>
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)
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}
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function renderNarrative (n) {
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const steps = n.steps.slice(0, n.steps.length - 1)
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return (
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<g id={`narrative-${n.id.replace(/ /g, '_')}`} className='narrative'>
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{steps.map((s, idx) => renderNarrativeStep(idx, n))}
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</g>
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)
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}
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if (narrative === null) return (<div />)
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return (
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<Portal node={svg}>
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{narratives.map(n => renderNarrative(n))}
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</Portal>
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)
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}
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export default MapNarratives
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