mirror of
https://github.com/bellingcat/ukraine-timemap.git
synced 2026-06-30 05:58:41 +03:00
Using prettier for linting
This commit is contained in:
@@ -1,206 +1,208 @@
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import React from 'react'
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import { Portal } from 'react-portal'
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import React from "react";
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import { Portal } from "react-portal";
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// import { concatStatic } from 'rxjs/operator/concat'
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// import { single } from 'rxjs/operator/single'
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const defaultStyles = {
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strokeOpacity: 1,
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strokeWidth: 0,
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strokeDasharray: 'none',
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stroke: 'none'
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}
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strokeDasharray: "none",
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stroke: "none",
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};
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function MapNarratives ({
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function MapNarratives({
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styles,
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onSelectNarrative,
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svg,
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narrative,
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narratives,
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projectPoint,
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features
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features,
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}) {
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function getNarrativeStyle (narrativeId) {
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const styleName = (narrativeId && narrativeId in styles)
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? narrativeId
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: 'default'
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return styles[styleName]
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function getNarrativeStyle(narrativeId) {
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const styleName =
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narrativeId && narrativeId in styles ? narrativeId : "default";
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return styles[styleName];
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}
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const narrativesExist = narratives && narratives.length !== 0
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const narrativesExist = narratives && narratives.length !== 0;
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function hasNoLocation (step) {
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return (step.latitude === '' || step.longitude === '')
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function hasNoLocation(step) {
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return step.latitude === "" || step.longitude === "";
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}
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function _renderNarrativeStepArrow (p1, p2, styles) {
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const distance = Math.sqrt((p2.x - p1.x) * (p2.x - p1.x) + (p2.y - p1.y) * (p2.y - p1.y))
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const theta = Math.atan2(p2.y - p1.y, p2.x - p1.x) // Angle of narrative step line
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const alpha = Math.atan2(1, 2) // Angle of arrow overture
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const edge = 10 // Arrow edge length
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const offset = (distance < 24) ? distance / 2 : 24
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function _renderNarrativeStepArrow(p1, p2, styles) {
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const distance = Math.sqrt(
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(p2.x - p1.x) * (p2.x - p1.x) + (p2.y - p1.y) * (p2.y - p1.y)
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);
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const theta = Math.atan2(p2.y - p1.y, p2.x - p1.x); // Angle of narrative step line
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const alpha = Math.atan2(1, 2); // Angle of arrow overture
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const edge = 10; // Arrow edge length
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const offset = distance < 24 ? distance / 2 : 24;
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// Arrow corners
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const coord0 = {
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x: p2.x - offset * Math.cos(theta),
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y: p2.y - offset * Math.sin(theta)
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}
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y: p2.y - offset * Math.sin(theta),
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};
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const coord1 = {
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x: coord0.x - edge * Math.cos(-theta - alpha),
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y: coord0.y + edge * Math.sin(-theta - alpha)
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}
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y: coord0.y + edge * Math.sin(-theta - alpha),
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};
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const coord2 = {
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x: coord0.x - edge * Math.cos(-theta + alpha),
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y: coord0.y + edge * Math.sin(-theta + alpha)
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}
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y: coord0.y + edge * Math.sin(-theta + alpha),
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};
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return (<path
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className='narrative-step-arrow'
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d={`
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return (
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<path
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className="narrative-step-arrow"
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d={`
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M ${coord0.x} ${coord0.y}
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L ${coord1.x} ${coord1.y}
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L ${coord2.x} ${coord2.y} Z
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`}
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style={{
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...styles,
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fillOpacity: styles.strokeOpacity,
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fill: styles.stroke
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}}
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/>)
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style={{
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...styles,
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fillOpacity: styles.strokeOpacity,
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fill: styles.stroke,
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}}
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/>
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);
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}
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function _renderNarrativeStep (p1, p2, styles) {
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const { stroke, strokeWidth, strokeDasharray, strokeOpacity } = styles
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function _renderNarrativeStep(p1, p2, styles) {
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const { stroke, strokeWidth, strokeDasharray, strokeOpacity } = styles;
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return (
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<g>
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<line
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className='narrative-step'
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className="narrative-step"
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x1={p1.x}
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x2={p2.x}
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y1={p1.y}
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y2={p2.y}
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markerStart='none'
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onClick={n => onSelectNarrative(n)}
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markerStart="none"
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onClick={(n) => onSelectNarrative(n)}
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style={{
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strokeWidth,
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strokeDasharray,
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strokeOpacity,
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stroke
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stroke,
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}}
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/>
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{(stroke !== 'none')
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? _renderNarrativeStepArrow(p1, p2, styles)
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: ''
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}
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{stroke !== "none" ? _renderNarrativeStepArrow(p1, p2, styles) : ""}
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</g>
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)
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);
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}
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function renderBetweenSteps (step1, step2, extraStyles) {
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function renderBetweenSteps(step1, step2, extraStyles) {
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// don't draw if one of the steps has no location, or not in narrative
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if (hasNoLocation(step1) || hasNoLocation(step2)) {
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return null
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return null;
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}
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// don't draw if something else is up
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if (!step1 || !step2) {
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return null
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return null;
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}
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const p1 = projectPoint([step1.latitude, step1.longitude])
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const p2 = projectPoint([step2.latitude, step2.longitude])
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const p1 = projectPoint([step1.latitude, step1.longitude]);
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const p2 = projectPoint([step2.latitude, step2.longitude]);
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return _renderNarrativeStep(p1, p2, {
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...defaultStyles,
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...(extraStyles || {})
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})
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...(extraStyles || {}),
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});
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}
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function renderFullNarrative (n) {
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function renderFullNarrative(n) {
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if (n === null || n.id !== narrative.id) {
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return null
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return null;
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}
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const arrows = []
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const arrows = [];
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for (let idx = 0; idx < n.steps.length - 1; idx += 1) {
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const step1 = n.steps[idx]
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const step2 = n.steps[idx + 1]
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arrows.push(renderBetweenSteps(step1, step2, getNarrativeStyle(n.id)))
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const step1 = n.steps[idx];
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const step2 = n.steps[idx + 1];
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arrows.push(renderBetweenSteps(step1, step2, getNarrativeStyle(n.id)));
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}
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return arrows
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return arrows;
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}
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function renderBetweenMarked (n) {
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function renderBetweenMarked(n) {
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// this function should only be called if features.NARRATIVE_STEP_STYLES
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// is true, and thus there is a 'stepStyles' attributes in events
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if (n === null || n.id !== narrative.id) {
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return null
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return null;
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}
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const arrows = []
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const arrows = [];
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let lastMarked = null
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let lastMarked = null;
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if (narrativesExist) {
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for (let idx = 0; idx < n.steps.length; idx += 1) {
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const step = n.steps[idx]
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const step = n.steps[idx];
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if (lastMarked) {
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arrows.push(renderBetweenSteps(
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lastMarked,
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step,
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n.withLines ? { strokeWidth: '1px', stroke: step.colour } : {})
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)
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arrows.push(
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renderBetweenSteps(
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lastMarked,
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step,
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n.withLines ? { strokeWidth: "1px", stroke: step.colour } : {}
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)
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);
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}
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lastMarked = step
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lastMarked = step;
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}
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} else {
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for (let idx = 0; idx < n.steps.length; idx += 1) {
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const step = n.steps[idx]
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const _idx = step.narratives.indexOf(n.id)
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const stepStyle = step.narrative___stepStyles[_idx]
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const step = n.steps[idx];
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const _idx = step.narratives.indexOf(n.id);
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const stepStyle = step.narrative___stepStyles[_idx];
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if (stepStyle !== 'None') {
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if (stepStyle !== "None") {
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if (lastMarked) {
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arrows.push(renderBetweenSteps(lastMarked, step, styles.stepStyles[stepStyle]))
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arrows.push(
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renderBetweenSteps(lastMarked, step, styles.stepStyles[stepStyle])
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);
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}
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lastMarked = step
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lastMarked = step;
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}
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}
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}
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return arrows
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return arrows;
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}
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function renderNarrative (n) {
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const narrativeId = `narrative-${n.id.replace(/ /g, '_')}`
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function renderNarrative(n) {
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const narrativeId = `narrative-${n.id.replace(/ /g, "_")}`;
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const body = narrativesExist
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? renderBetweenMarked(n)
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: (features.NARRATIVE_STEP_STYLES
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? renderBetweenMarked(n)
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: renderFullNarrative(n))
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: features.NARRATIVE_STEP_STYLES
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? renderBetweenMarked(n)
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: renderFullNarrative(n);
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return (
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<g id={narrativeId} className='narrative'>
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<g id={narrativeId} className="narrative">
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{body}
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</g>
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)
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);
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}
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// don't render in explore mode
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if (narrative === null) {
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return null
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return null;
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}
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return (
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<Portal node={svg}>
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<g className='narratives'>
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{narratives.map(renderNarrative)}
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</g>
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<g className="narratives">{narratives.map(renderNarrative)}</g>
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</Portal>
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)
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);
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}
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export default MapNarratives
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export default MapNarratives;
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